Aug 20

Reviewed on: 02/20/2007Released on: 02/20/2007

Supreme Commander: Forged Alliance game screenshot

When it comes to real-time strategy games, few developers have followed the philosophy that bigger is better. As such, the scale of RTS games has stayed mostly the same over the past decade. The battlefields never feel that large, and the focus is more on economics and tactics than it is on actual strategy. Well, Supreme Commander isn’t that kind of game. Instead, the long-awaited strategy game from Gas Powered Games is everything that was promised. This is a game that’s less concerned with the aesthetics of combat than it is with capturing a sense of awesome scale, though it does look amazing when armies clash. It’s real-time strategy supersized. Instead of raising one battle group and racing across a small battlefield, you can raise multiple air, land, and sea battle groups and toss them at the enemies, or ferry an army via air transport around their defenses and land them in the rear, or send wave after wave of bombers to cripple their strategic defenses and then unleash nuclear hellfire upon them, or do much, much more.

Though set in the future, Supreme Commander is very much a game about modern strategy, as you’ll command tanks, aircraft, battleships, and much, much more.

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